Wednesday, 17 November 2010

character designs....2

so we've spoken to our tutor Mike, he has brought up a point about our characters. he said seeing as we are doing the characters as animated we should really look to make the characters a bit more over the top, sort of move away from the 'realistic' look we had settled on.

i have two main views on this

on one hand i can see exactly where he is coming from and that maybe making the characters more exagerated (big burly man, small innocent woman) then the piece would look quite different to how i had imagined it but could work well, especially when it comes to framing and the compositions within the camera frame.

on the other hand i really liked the design i had come up with and felt like we were getting somwhere with the characters and that we could start thinking about moving onto something else to do with the project. i thought because of the design, they would still look animated, its not like they were photo realistic, thought it would look good with a nice subtle style that could be complemented with good realistic textures.

taking this into consideration, joe did a rough sketch or two of how he thought this new character should look. i took this and did some sketches of my own.

joe's rough sketch





i drew this then thought it looked a bit 'despicable me'






this next one fitted what joe had thought of more, just pretty much cleaned up the lines.



not sure how i feel about it, i mean i'd be happy to use this new character if the rest of the group likes it...i'd just rather use my first concept....we shall see

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