Thursday, 28 April 2011

colour boards

as i said before i haven't actually posted my colour boards up on here. must have slipped my mind, feels like im doing a million things at once at the moment.











I've used quite subtle colours for the majority of things. yes i do want it cartoony and stuff but by having clean/realistic colours it gives a simple feel while still resmbling realism in a way.

Wednesday, 27 April 2011

coloured and rigged

so the girl is finished, coloured and rigged.

i have just realised i havent included my colour boards for stuff yet so i will include them in there on post after this.

here are some shots of her.








So i have passed the rig onto my animators to play around with. im pretty happy with how she's looking.

Still got tons to do.

also i made this a while ago but here is the schedule. which came be found on shotgun

https://ravensbourne-l3.shotgunstudio.com/detail/Project/156

Friday, 22 April 2011

modelling

the outside is finished!
all modelled and put together, i have purposely only used pre built shaders (though they have been modified in some cases) this is because of the simple style i am trying to achieve and therefore saving time.

Ben lit this shot, he showed me then how to use physical sun and sky which gives you a really nice initial look and then how to manipulate it to get the look you want.

(first shot)




here is a playblast of the first shot, i had to change the camera movement, the shot coming in from the top just wasn't working even when editing the movement in the graph editor it was going to fast at the end. I have now decided to go for a slow movement toward the museum, i think this works just as well. in a way it also mirrors the first shot of the girl skiiping through the museum which when edited may look nice.



i want to do a render test of the first shot so once i do that i will post it up.

Monday, 18 April 2011

rocket girl!

ollie gave me the rig today and has done a great job, so chuffed he was able to help. forever greatful. that guy works horribly quick.

Sanjay is on holiday so will rig when he's back!

here's the model (not smoothed)



Thursday, 14 April 2011

clouds

i have been looking into making clouds for the shot of the the rocket flying through the sky.

i followed an online tutorial. By using dynamics and fluids it is possible to get something very close to realistic clouds. after i made them i decided that maybe it was for this project. while everything looks quite simple and cartoony i think it would be too much of a contrast if these clouds were included.





the other thing putting me off using these types of clouds is the render time, it takes quite a while to render just one frame, i need to try and keep render time to a minimum.

I will probably end up using a matte painting or something.

Sunday, 10 April 2011

Modelling

I've given Ollie my sketches of the girl for him to start modelling her.

While he does that I have started to model some of the environments.

here's a screen shot of the beginigns of the outside shot



and here is a screen of the inside of the museum



i have also started to model some of the props.

rocket chair



shuttle display



museum reception desk




starting this work it has really dawned on my how much work i have ahead of me. daunting! oh well i'm just gonna carry on and see what happens.

Friday, 1 April 2011