one of them being to create a model of a butterfly.
i will need to make a couple of different models.
one will need to be quite low poly for when we attach loads of them to particles when a swarm flies out of the tarot card and the girl is lifted into the air. we dont want to be crashing our computers!
the other will be in a close up so will need to be high poly with a fair amount of detail.
i thought it would be good to start with the low poly version. this means i can familiarise myself with my subject and hopefully make the second one slightly easier to make.
its lauras job to design the butterflies wings, this what she came up with

so i put this in maya as my image plane a started modelling
first i created a shallow cube i then extruded it roughly into the shape i needed, re-extruding where i thought i would need vertex's later on.

i then used the insert edge loop tool to create loops going horizontally across my model.
with these in place i started to move them around and the butterfly started taking shape.

next up was the body. remember this quite a low poly and will be moving around quite quickly so won't be highly detailed.
started off with creating cylinder, turned it 90 degrees and matched it to the image plane

i then went on and changed the size of the body as shown on the image plane.

next up was to duplicate the wing onto the other side and connect them to the body. aswell as to make the the feelers. to create the feelers all i had to do was extrude out from the head of the butterfly curving each extrusion as i went along.
i did a quick texture onto the wings of the model but the image wasnt high res enough. like i said just a test hence why its a bit blurred.

i have not textured the body yet. im waiting to see what everyone thinks before i start to finalise the model and we need to discuss the colour of its body.
No comments:
Post a Comment