So my next technical thing to learn is tracking in MatchMover. This is an autodesk program which works really well with Maya, just like how easy it is with the Adobe package.
a lot like the ncloth tutorial there is a tutorial for the basics of MatchMover. Located in the help/tutorial section and the files are supplied so you can complete the same track
it's fairly simple stuff, alot like after effects you pick your point you want to track then it tries to track that point, the quality of the track is shown through colour.
green - good
yellow - ok
red - no good
you keep tracking until you have a decent number of good tracks, then you can import it all into maya which creates a camera and stuff which is very handy. then the camera moves round the points so all the points are put on a level plane.
here is the quick track test i did
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