Friday, 11 March 2011

original storyboards

The whole point of making a trailer is to give the audience enough of the story/visual to wet their appetite and leave them wanting more. I

i still have my original storyboards from my pitch at the beginning of the year, so i have cut them together to create the new storyboard for this trailer, i think i have included the right parts to make people want more. but this is a rough storyboard, these were my first boards for my pitch so they will need to be developed.







I think i have included the minimum, but like i said i will go on to develop this.

Monday, 7 March 2011

the rocket

i've done a few sketches and designs for the main rocket that the girl climbs into.

a couple of sources influenced me when it came to the concepts.

wallace and gromit



Despicable me



thunderbirds







man i love thunderbirds!

here are some of my sketches.









i'm not sure which design i prefer. whether i wanna go for a more realistic/stylised rocket or for a full on cartoon style.

i think the realistic style might work nicely, but i'll see when it comes to designing the rest of the environments etc.

Tuesday, 1 March 2011

some character work

here are the two faces i am deciding between

the one on the left being based more on my first picture i did and posted a couple of posts ago.



i think i am leaning more towards the girl on the right. I just think it looks like a slightly more polished character.

i took reference manly from Pixar's UP

i just really like the shapes they use, they make quite simple, well rounded characters.






i've done some character sheets with poses and a few face/hair variants



and here is the sheets for the other design. i split these up into individual pictures.








i am going to spend the next week or so designing some of the other components.

Friday, 25 February 2011

the A(nimation) team

i have my team!

with the majority of the 3rd years fully commited to their other projects it wasn't easy. so i have a couple 3rd years and i have called in a few favours from the 2nd years.

my team so far stands as

- Me (pre vis, director, cinemtographer, modeller, texture, animation, lighting... pretty much all things)
- Carlos C (modelling)
- Ben K (lighting)
- Ollie K (modelling)
- Nick G (animation)
- Joseph H (animation)
- Sanjay (rigging)

at the moment i am quite confident about this team and the project we are about to start. Though the lack of time, really isn't helping.

Wednesday, 23 February 2011

Blast Off!

right ok so you can read in my last post that i am planning on creating a trailer for my pitch from the begining of the year. i have chosen to do a trailer instead of a whole short film mainly due to the limited amount of time i have left to create something.

instead of a 3 minute short i am planning on making a trailer that will last no longer than 1 minute.
in theory this should cut some aspects of the work by two thirds.

here is the first bit of concept work i did of the little girl character which i included in my original pitch (please dont judge too much i plan on doing some refining)




i am quite excited about starting this project now, it's quite a buzz starting something new that you feel passionate about.

next thing to do is start refining character, working on some sort of storyboard and animatic.

also i need to assemble a team.

Monday, 21 February 2011

old project in a new light

so my last project has been canceled as i mentioned in my previous post.

i have been racking my brain for the past few days on what i will be able to now achieve with the left over time.

about a term and a half left

i've decided not to try and join an existing group, the projects are so far gone now there's no real room for me, jobs are set etc and all the pre visual work is done.

i prefer the pre visual side, script development, character design (not final polished concept work) storyboard side of things.

'Mission Control'

my original pitch at the beginning of the year.

The little girl who visits a space museum, loses her parents and discovers a restricted room. in this room is a rocket ship, she climbs inside and fiddles around. after pressing a few buttons and pulling some leavers the rocket starts to rumble and shoots into space. the girl panics and looks around for some way out of this sticky situation. as the rocket hurtles towards the moon she closes her eyes and hopes nothing too bad will happen. Luckily the ship dips round the moon and starts speeding back down to earth. is this a better situation to be in. the camera shows the outside of the ship flying back down to earth the shot dissolves into a toy rocket in someones hand. then cuts to show the little girl who is safe and sound in the museum flying this toy round. it was all her imagination.

i think this may be too much to try and achieve in such a small time space.

maybe a trailer? yes a trailer could work.

Monday, 14 February 2011

project terminated

bad bad news. Chance Meeting has been terminated. it is no more!

got an email from Joe (project leader) saying that he doesn't feel like enough work has been done and we are not on track to have this project finished in time.
i think this is quite a bit assumption seeing as there hasn't been a solid schedule since day one so things were sort of floating around and was getting done but obviously not as fast as Joe wanted. i think it's totally understandable that the project has been canceled if it's not going as well as first envisioned.

but this does leave me in a bit of a sticky predicament.

what to do?

i mean i've done all this work for this project so far, it's a bit disheartening when you realise it's all for nothing.

whats next? i need to have a think about things...